The History of the Game Engine: Part 5 – Reinventing the Wheel
Where did the need for the game engine come from, and for what purpose? Part 5 of our History of the Game Engine series endeavours to answer that exact question.
History of the Game Engine: Part 4 – RPGs Step Up to the Plate
In part 4 of our History of the Game Engine series, David looks at Role-Playing Games and the impact of AI.
History of the Game Engine: Part 3 – The Rise of 3D Graphics
Today, we take 3D graphics for granted. They're everywhere. But how did they come to be? Part 3 of our History of the Game Engine series looks at the early days of 3D graphics.
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History of the Game Engine: Special Mention – E.T. The Extra-Terrestrial Game (1982)
E.T. The Extra-Terrestrial game still holds the title of the worst game ever created. But how? What led to E.T. The Extra-Terrestrial game to be so terrible?
History of the Game Engine: Part 2 – The 1990s
Part 2 looks at the early, true game engines and how the 1990s laid the foundations for games to come.
History of the Game Engine: Part 1
David examines the history of the game engine. Where the need for the game engine originated in the 1980s, and how it evolved over the decades.
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